#ifndef MAPSCENE_H
#define MAPSCENE_H

#include <QGraphicsScene>
#include "GlobalDef.h"

class MapScene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit MapScene(QObject *parent = 0);
    virtual ~MapScene();
    virtual bool Init(const SceneType &sceneType);
signals:
    
public slots:
private:
    SceneType m_sceneType;
};

#endif // MAPSCENE_H
